Friday, 10 Jan 2025

Pushing Buttons: why swathes of classic games are at risk of being lost forever

Pushing Buttons: why swathes of classic games are at risk of being lost forever


Pushing Buttons: why swathes of classic games are at risk of being lost forever
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Available on: PC, Xbox One/Series S/Series X, PlayStation 4/5 Approximate playtime: 40+ hours

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My memories of the first six months or so with each of my babies have been mostly erased by sleep deprivation, but I do remember that video games got me through a lot of long nights. At that stage I could not cope with ANY stress whatsoever, though, so I stuck to games that exerted absolutely no pressure on me. I played about 60 hours of pleasant farming game Stardew Valley in the middle of the night, because its soothing, predictable daily rhythms were a salve for my tired brain, and absolutely nothing stressful or tragic could possibly happen. I played Breath of the Wild, because it was easy to achieve and save little milestones during a 20-minute baby nap. I played Forza Horizon, because it was the closest thing I could get to a holiday. I played a lot on my phone, especially games that could be finished quickly and would be different every time I played them: sci-fi story-generator Faster than Light, the beautiful interactive novella 80 Days.

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  • by foxnews
  • descember 09, 2016
'Opposite of a seat squatter': Flight passenger shares unexpected encounter with fellow traveler

A social media user is sharing her in-flight encounter with a passenger who was an "opposite" tale from the viral "seat squatter" stories. An etiquette expert weighs in.

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